Click here to play Terratri with a friend!
(You will need to sign in with a google account to play.)
What is this?
This is an implementation of
Adam "Atomic" Saltsman's game,
Terratri.
implemented by Michal Wallace.
Rules
(Copied from Adam's original post.)
- Players start in the middle cell of opposite sides of the board.
- Players get 2 actions per turn. Viable actions are: Move one space (up, down, left or right), or Fortify.
- When a player moves to an unoccupied territory they automatically claim it, placing or flipping a territory marker to show their claim.
- Unoccupied territory is any grid cell, claimed or not, that has neither a player pawn nor a fort.
- Players cannot move onto any tile that is occupied by the enemy pawn or an enemy fort.
- Players must end their turn on a different tile than where they started if the territories or forts did not change during that turn.*
- Players may Fortify the territory they currently occupy if they have claim over at least 5 unoccupied territories.
- Players do not need to use all their actions so long as they do not break any other rules by doing so.
- First player to 5 forts wins.
- If multiple games are played back to back, players should take turns going first.
About this Implementation
This program was developed in python with Google App Engine.
How to use the interface:
- First player will always play as red.
- Send a link to your friend to challenge them.
- Game proceeds in real time when both players are connected.
- On your turn, click the arrow icons to move.
- The square icon builds a fort. (Requires 5 colored squares)
- When the game is over, the red player can refresh the page to play again.
Source code is available on github.